With a new laptop I got back into doing my 3d modeling again, figure Id keep a singular thread to show progress of the random things I am working on so as not to make new posts per model I work on. Im still practicing, Im not THAT great at it. Especially when it comes to rigging clothing to the bones.

1. Blender- To make stoofs!
2. Photoshop- Make logos, textures, etc
3. Substance Painter- PBR Textures
4. MakeHuman- Mesh Body generation

And to start this thread off, my current practice project. A lightweight scout type figure. It has involved alot of scultping and finagling, and will include rigging once everything is made. My next task is making a beret and a cowl, not sure how I'm going to pull that off.